Nuke 6.0 and NukeX 6.0 Now Shipping
January 25, 2010
Source: The Foundry

Leading visual effects software developer,
The Foundry, is delighted to announce the much-awaited release
of its powerful compositing applications Nuke and NukeX 6.0.
Led by artist feedback, The Foundrys highly regarded
research team has been analysing production problems and feeding
in their innovations to evolve Nuke to meet the latest creative
and workflow needs.
Nuke 6.0
Nuke 6.0 incorporates a completely new shape rotoscope and
paint toolset based on a rewritten core curve library and
new RotoPaint node. This release introduces a flexible, non-destructive,
layer based paint hierarchy integrated with Nukes animation
and tracking capabilities and supporting per-object attributes
such as blending modes and motion blur.
As an additional benefit, The Foundrys highly acclaimed
Keylight keyer is now a standard feature included with Nuke
6.0.
NukeX 6.0
NukeX 6.0 extends the range of tools usually found in the
compositing environment adding an integrated 3D camera tracker,
automated and manual lens distortion tools, FurnaceCore
The Foundrys re-engineered set of Furnace plug-ins -
and a DepthGenerator plug-in.
Offering VFX users two different Nuke products enables facilities
of all sizes to implement a Nuke solution to fit a range of
artist and customer needs. Nuke continues to be an evolving,
flexible solution ideal for a multitude of VFX tasks, while
NukeX brings previously inaccessible tools and workflow options
to compositing artists, saving time and increasing the quality
of their work. Nuke and NukeX are fully script compatible,
with Nuke capable of viewing and rendering nodes created using
the extended NukeX toolset.
Key new capabilities in Nuke 6.0:
RotoPaint
· Any number of shapes and paint strokes with a flexible
layer/group hierarchy
· Per-point and global feather
· Per-shape motion blur
· Individual shape, stroke and group attributes and
transformations
· Animation key frame and tracker support
· Recursive clone and other brush effects
· Blending modes and layer operations
Keylight
Now included as a standard feature, Keylight is an industry-proven
blue/green screen keyer. It is simple to use and is particularly
good at tackling reflections, semi-transparent areas and hair.
-MORE-
Key new capabilities in NukeX 6.0:
3D Camera Tracker
· Integrates directly into Nukes 2D/3D image
processing environment providing live and in context access
to Nukes powerful pre and post processing tools
· Analyze 2D image sequences and automatically solve
to re-construct the 3D camera with unknown, approximate or
known, constant or varying constraints
· Control automatic track selection and distribution
and add user generated track data
· Automatic geometry creation for 3D point cloud and
camera scene native to Nuke's 3D and animation system
· Performs simultaneous solves for both eyes for data
from stereo-3D capture
Camera Lens Distortion Tools
· Integrates directly into Nukes 2D image processing
environment
· Un-warp and warp image sequences using a parametric
lens model
· Lens modeling through automatic analysis or manual
feature identification
FurnaceCore
FurnaceCore contains the core plug-ins from The Foundrys
Academy® Award-Winning Furnace tool set. The set has undergone
many enhancements, including improved parameter layouts and
documentation.
· Kronos, high quality time warping based on optical
flow technologies
· MatchGrade, copy the grade from one sequence to another
· MotionBlur, add realistic blur based on the motion
in the scene
· DeNoise, removes or reduces all kinds of noise from
your footage
· DeGrain, optimised removal of film grain from a plate
· ReGrain, add grain to your clean plates or graphics
from stock or sample your own
· DeFlicker2, removes in-scene flicker from light sources
of all kinds
· Steadiness, smooth a shots camera move, or lock off
a shot completely
· RigRemoval, remove unwanted foreground objects from
a shot
· Align, align similar shots automatically
· WireRemoval, quickly clean up wires
· VectorGenerator, generates motion vectors for use
in other nodes
DepthGenerator
· Takes output from the CameraTracker, together with
the tracked image sequence, and uses them to create a more
accurate depth maps than previously possible inside Nuke
· Can be used to create a partial 3D model of a static
scene, using some of Nukes existing 3D tools. This can
be used to reproduce slight parallax differences not visible
to the original camera, allowing you to stabilise camera wobbles
and more excitingly create stereo views of sets
from a single, live action stream
Richard Shackleton, Head of Product Development at The Foundry,
said:
"I am extremely pleased to put Nuke 6.0 and NukeX 6.0
into the hands of visual effects artists and production companies
worldwide. Having watched our customers continue to push the
boundaries of what has traditionally been possible inside
compositing tools, we are continuously impressed by their
creativity and clever use of our tools to deliver ground breaking
visual effects shots."
"This major release of Nuke and launch of NukeX brings
significant new capabilities and efficiencies within the core
compositing environment allowing this trend to continue. We
greatly look forward to seeing how the new features are put
to use by our customers to deliver the next generation of
film and television production."
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